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Rank here
#696
Rank, all WARFORGE servers
#696
Streak
7 losses
Matches
7 · 0-7-0
K/D
0.98 · 45 / 46
Kills per minute
0.14
Headshot rate
29%
Best streak
6 kills
Rank is the place among every player seen on the servers, by all-time kills, with at least 60 minutes played; a dash means under the floor. Matches are wins-losses-draws. Kills, deaths and the rate per minute are the game's own counters over the matches that ended; the headshot rate and best streak come from the kill feed.
Seasons| Season | Kind | K | D | K/D | Matches | W-L-D | Places won |
|---|---|---|---|---|---|---|---|
| Season 2 Live | Official | 0 | 0 | — | 0 | 0-0-0 | — |
| Season 1 | Official | 45 | 46 | 0.98 | 7 | 0-7-0 | — |
| All time | — | 45 | 46 | 0.98 | 7 | 0-7-0 | — |
A season counts the matches that ended in it, over the same servers as the rest of this page. Places are on this server's board when the season finished: the top three on kills, K/D (at least 10 matches), playtime and wins.
CombatHeadshots
13
Longest shot
111 m
Average shot
31 m
Team kills
0 · 3 taken
Suicides
0
Weapons
Galil23
AK749
PP-19 Vityaz6
MP435
SKS2
By map
| Map | Matches | W | K/D |
|---|---|---|---|
| Bakurani | 3 | 0 | 1.28 |
| Zestafona | 2 | 0 | 1.09 |
| Ozeti | 2 | 0 | 0.59 |
By faction
| Faction | Matches | W | K/D |
|---|---|---|---|
| Lonestar | 7 | 0 | 0.98 |
| Started | Map | Faction | Result | Time | K | D | Cash |
|---|---|---|---|---|---|---|---|
| Sep 24, 2026, 06:41:18 AM | Bakurani | Lonestar | Loss | 1 h 1 min | 11 | 10 | +$48,924 |
| Sep 24, 2026, 05:53:26 AM | Ozeti | Lonestar | Loss | 47 min | 6 | 7 | +$49,246 |
| Sep 24, 2026, 04:41:30 AM | Zestafona | Lonestar | Loss | 1 h 12 min | 12 | 11 | +$66,359 |
| Sep 24, 2026, 03:17:49 AM | Bakurani | Lonestar | Loss | 1 h 17 min | 12 | 8 | +$71,925 |
| Sep 22, 2026, 06:52:09 AM | Bakurani | Lonestar | Loss | 1 min | 0 | 0 | $0 |
| Sep 22, 2026, 05:54:19 AM | Ozeti | Lonestar | Loss | 58 min | 4 | 10 | $0 |
| Sep 22, 2026, 04:42:00 AM | Zestafona | Lonestar | Loss | 13 min | 0 | 0 | $0 |
A match counts once it has ended on the server; kills and deaths in it are the game's own scoreboard counters.