Rank here
#111
Rank, all WARFORGE servers
#111
Streak
3 wins
Matches
6 · 4-2-0
K/D
2.36 · 125 / 53
Kills per minute
0.40
Headshot rate
26%
Best streak
15 kills
Rank is the place among every player seen on the servers, by all-time kills, with at least 60 minutes played; a dash means under the floor. Matches are wins-losses-draws. Kills, deaths and the rate per minute are the game's own counters over the matches that ended; the headshot rate and best streak come from the kill feed.
Seasons| Season | Kind | K | D | K/D | Matches | W-L-D | Places won |
|---|---|---|---|---|---|---|---|
| Season 2 Live | Official | 0 | 0 | — | 0 | 0-0-0 | — |
| Season 1 | Official | 125 | 53 | 2.36 | 6 | 4-2-0 | — |
| All time | — | 125 | 53 | 2.36 | 6 | 4-2-0 | — |
A season counts the matches that ended in it, over the same servers as the rest of this page. Places are on this server's board when the season finished: the top three on kills, K/D (at least 10 matches), playtime and wins.
CombatHeadshots
32
Longest shot
104 m
Average shot
33 m
Team kills
3 · 3 taken
Suicides
0
Weapons
Galil74
M435
AMP-915
Humvee minigun2
M67 frag grenade1
Vanguard CIWS1
By map
| Map | Matches | W | K/D |
|---|---|---|---|
| Ozeti | 3 | 3 | 3.00 |
| Zestafona | 2 | 0 | 1.64 |
| Bakurani | 1 | 1 | 2.10 |
By faction
| Faction | Matches | W | K/D |
|---|---|---|---|
| Valkyra | 3 | 3 | 2.76 |
| Lonestar | 2 | 1 | 1.96 |
| Manticore | 1 | 0 | 0.00 |
| Started | Map | Faction | Result | Time | K | D | Cash |
|---|---|---|---|---|---|---|---|
| Sep 24, 2026, 08:20:37 AM | Ozeti | Valkyra | Win | 6 min | 12 | 2 | +$2,932 |
| Sep 24, 2026, 06:41:18 AM | Bakurani | Valkyra | Win | 1 h 38 min | 44 | 21 | +$189,428 |
| Sep 24, 2026, 05:53:26 AM | Ozeti | Valkyra | Win | 47 min | 24 | 6 | +$117,218 |
| Sep 24, 2026, 04:41:30 AM | Zestafona | Manticore | Loss | 6 min | 0 | 1 | +$410 |
| Sep 23, 2026, 11:02:08 AM | Zestafona | Lonestar | Loss | 1 h 35 min | 18 | 10 | +$127,941 |
| Sep 23, 2026, 09:54:53 AM | Ozeti | Lonestar | Win | 59 min | 27 | 13 | +$112,004 |
A match counts once it has ended on the server; kills and deaths in it are the game's own scoreboard counters.