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SpecialK5456
Rank here
#4,597
Rank, all WARFORGE servers
#4,597
Streak
1 loss
Matches
7 · 2-4-0
K/D
0.48 · 10 / 21
Kills per minute
0.04
Headshot rate
40%
Best streak
5 kills
Rank is the place among every player seen on the servers, by all-time kills, with at least 60 minutes played; a dash means under the floor. Matches are wins-losses-draws. Kills, deaths and the rate per minute are the game's own counters over the matches that ended; the headshot rate and best streak come from the kill feed.
Seasons| Season | Kind | K | D | K/D | Matches | W-L-D | Places won |
|---|---|---|---|---|---|---|---|
| Season 2 Live | Official | 0 | 0 | — | 0 | 0-0-0 | — |
| Season 1 | Official | 10 | 21 | 0.48 | 7 | 2-4-0 | — |
| All time | — | 10 | 21 | 0.48 | 7 | 2-4-0 | — |
A season counts the matches that ended in it, over the same servers as the rest of this page. Places are on this server's board when the season finished: the top three on kills, K/D (at least 10 matches), playtime and wins.
CombatHeadshots
4
Longest shot
446 m
Average shot
149 m
Team kills
0
Suicides
0
Weapons
SV985
AK743
SVD1
T-211
By map
| Map | Matches | W | K/D |
|---|---|---|---|
| Bakurani | 3 | 1 | 0.64 |
| Zestafona | 2 | 0 | 0.25 |
| Ozeti | 2 | 1 | 0.00 |
By faction
| Faction | Matches | W | K/D |
|---|---|---|---|
| Manticore | 4 | 2 | 1.20 |
| Lonestar | 3 | 0 | 0.25 |
| Started | Map | Faction | Result | Time | K | D | Cash |
|---|---|---|---|---|---|---|---|
| Oct 01, 2026, 12:03:46 PM | Bakurani | Lonestar | Loss | 25 min | 3 | 4 | +$17,738 |
| Sep 25, 2026, 08:54:02 AM | Zestafona | Manticore | — | 3 min | 0 | 0 | $0 |
| Sep 25, 2026, 07:45:17 AM | Bakurani | Manticore | Win | 1 h 8 min | 6 | 2 | +$59,549 |
| Sep 25, 2026, 06:00:34 AM | Ozeti | Manticore | Win | 16 min | 0 | 2 | +$4,985 |
| Sep 25, 2026, 02:25:59 AM | Ozeti | Manticore | Loss | 5 min | 0 | 1 | +$410 |
| Sep 25, 2026, 12:59:58 AM | Zestafona | Lonestar | Loss | 1 h 25 min | 1 | 4 | +$75,586 |
| Sep 18, 2026, 12:12:22 AM | Bakurani | Lonestar | Loss | 58 min | 0 | 8 | $0 |
A match counts once it has ended on the server; kills and deaths in it are the game's own scoreboard counters.