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Q-kizi
Rank here
#257
Rank, all WARFORGE servers
#257
Streak
4 losses
Matches
6 · 1-5-0
K/D
1.88 · 77 / 41
Kills per minute
0.29
Headshot rate
13%
Best streak
8 kills
Rank is the place among every player seen on the servers, by all-time kills, with at least 60 minutes played; a dash means under the floor. Matches are wins-losses-draws. Kills, deaths and the rate per minute are the game's own counters over the matches that ended; the headshot rate and best streak come from the kill feed.
Seasons| Season | Kind | K | D | K/D | Matches | W-L-D | Places won |
|---|---|---|---|---|---|---|---|
| Season 2 Live | Official | 0 | 0 | — | 0 | 0-0-0 | — |
| Season 1 | Official | 77 | 41 | 1.88 | 6 | 1-5-0 | — |
| All time | — | 77 | 41 | 1.88 | 6 | 1-5-0 | — |
A season counts the matches that ended in it, over the same servers as the rest of this page. Places are on this server's board when the season finished: the top three on kills, K/D (at least 10 matches), playtime and wins.
CombatHeadshots
10
Longest shot
622 m
Average shot
131 m
Team kills
1 · 1 taken
Suicides
4
Weapons
Kodiak M24942
AK7411
L81 mortar8
AMP-97
Galil7
M42
MH-61
By map
| Map | Matches | W | K/D |
|---|---|---|---|
| Zestafona | 3 | 1 | 1.30 |
| Ozeti | 2 | 0 | 2.17 |
| Bakurani | 1 | 0 | 1.71 |
By faction
| Faction | Matches | W | K/D |
|---|---|---|---|
| Lonestar | 3 | 0 | 2.07 |
| Manticore | 2 | 1 | 1.29 |
| Valkyra | 1 | 0 | 1.71 |
| Started | Map | Faction | Result | Time | K | D | Cash |
|---|---|---|---|---|---|---|---|
| Sep 26, 2026, 03:25:18 AM | Zestafona | Lonestar | Loss | 15 min | 4 | 3 | +$14,666 |
| Sep 26, 2026, 01:53:06 AM | Bakurani | Lonestar | Loss | 1 h 3 min | 12 | 7 | +$55,542 |
| Sep 25, 2026, 12:59:58 AM | Zestafona | Manticore | Loss | 31 min | 7 | 5 | +$42,229 |
| Sep 24, 2026, 11:42:14 PM | Ozeti | Valkyra | Loss | 42 min | 12 | 7 | +$45,229 |
| Sep 24, 2026, 12:01:51 AM | Zestafona | Manticore | Win | 20 min | 2 | 2 | +$5,830 |
| Sep 23, 2026, 10:20:20 PM | Ozeti | Lonestar | Loss | 1 h 39 min | 40 | 17 | +$109,620 |
A match counts once it has ended on the server; kills and deaths in it are the game's own scoreboard counters.