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SpicolasJFuentes
Rank here
#365
Rank, all WARFORGE servers
#365
Streak
2 wins
Matches
6 · 3-3-0
K/D
0.86 · 66 / 77
Kills per minute
0.15
Headshot rate
20%
Best streak
6 kills
Rank is the place among every player seen on the servers, by all-time kills, with at least 60 minutes played; a dash means under the floor. Matches are wins-losses-draws. Kills, deaths and the rate per minute are the game's own counters over the matches that ended; the headshot rate and best streak come from the kill feed.
Seasons| Season | Kind | K | D | K/D | Matches | W-L-D | Places won |
|---|---|---|---|---|---|---|---|
| Season 2 Live | Official | 0 | 0 | — | 0 | 0-0-0 | — |
| Season 1 | Official | 66 | 77 | 0.86 | 6 | 3-3-0 | — |
| All time | — | 66 | 77 | 0.86 | 6 | 3-3-0 | — |
A season counts the matches that ended in it, over the same servers as the rest of this page. Places are on this server's board when the season finished: the top three on kills, K/D (at least 10 matches), playtime and wins.
CombatHeadshots
13
Longest shot
155 m
Average shot
35 m
Team kills
6 · 3 taken
Suicides
5
Weapons
M440
AMP-96
KH-20026
BMR-3084
GGX 174
Mosin Nagant3
AK742
Defibrillator2
By map
| Map | Matches | W | K/D |
|---|---|---|---|
| Ozeti | 3 | 2 | 1.00 |
| Zestafona | 2 | 1 | 0.57 |
| Bakurani | 1 | 0 | 1.08 |
By faction
| Faction | Matches | W | K/D |
|---|---|---|---|
| Manticore | 3 | 1 | 1.04 |
| Valkyra | 3 | 2 | 0.55 |
| Started | Map | Faction | Result | Time | K | D | Cash |
|---|---|---|---|---|---|---|---|
| Sep 24, 2026, 05:53:26 AM | Ozeti | Valkyra | Win | 10 min | 0 | 1 | +$4,050 |
| Sep 24, 2026, 04:41:30 AM | Zestafona | Valkyra | Win | 57 min | 2 | 8 | +$35,352 |
| Sep 24, 2026, 03:17:49 AM | Bakurani | Manticore | Loss | 1 h 23 min | 14 | 13 | +$93,219 |
| Sep 24, 2026, 01:45:56 AM | Ozeti | Manticore | Win | 1 h 32 min | 15 | 11 | +$136,790 |
| Sep 24, 2026, 12:01:51 AM | Zestafona | Valkyra | Loss | 1 h 44 min | 14 | 20 | +$97,270 |
| Sep 23, 2026, 10:20:20 PM | Ozeti | Manticore | Loss | 1 h 37 min | 21 | 24 | +$150,587 |
A match counts once it has ended on the server; kills and deaths in it are the game's own scoreboard counters.