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[DEEZ] kasslighter
Rank here
#7,208
Rank, all WARFORGE servers
#7,208
Streak
4 losses
Matches
7 · 1-4-0
K/D
0.15 · 4 / 26
Kills per minute
0.01
Headshot rate
25%
Best streak
1 kill
Rank is the place among every player seen on the servers, by all-time kills, with at least 60 minutes played; a dash means under the floor. Matches are wins-losses-draws. Kills, deaths and the rate per minute are the game's own counters over the matches that ended; the headshot rate and best streak come from the kill feed.
Seasons| Season | Kind | K | D | K/D | Matches | W-L-D | Places won |
|---|---|---|---|---|---|---|---|
| Season 2 Live | Official | 0 | 0 | — | 0 | 0-0-0 | — |
| Season 1 | Official | 4 | 26 | 0.15 | 7 | 1-4-0 | — |
| All time | — | 4 | 26 | 0.15 | 7 | 1-4-0 | — |
A season counts the matches that ended in it, over the same servers as the rest of this page. Places are on this server's board when the season finished: the top three on kills, K/D (at least 10 matches), playtime and wins.
CombatHeadshots
1
Longest shot
610 m
Average shot
130 m
Team kills
1
Suicides
1
Weapons
L81 mortar2
AMP-91
MP51
AK741
By map
| Map | Matches | W | K/D |
|---|---|---|---|
| Bakurani | 3 | 0 | 0.17 |
| Ozeti | 2 | 1 | 0.18 |
| Zestafona | 2 | 0 | 0.11 |
By faction
| Faction | Matches | W | K/D |
|---|---|---|---|
| Manticore | 4 | 1 | 0.16 |
| Lonestar | 1 | 0 | 0.00 |
| Started | Map | Faction | Result | Time | K | D | Cash |
|---|---|---|---|---|---|---|---|
| Sep 30, 2026, 04:11:11 AM | Bakurani | — | — | 2 min | 0 | 0 | $0 |
| Sep 30, 2026, 02:40:45 AM | Zestafona | Manticore | Loss | 1 h 27 min | 1 | 9 | +$90,336 |
| Sep 30, 2026, 01:34:20 AM | Bakurani | Lonestar | Loss | 30 min | 0 | 1 | +$10,184 |
| Sep 27, 2026, 05:39:56 AM | Ozeti | Manticore | Loss | 1 h 8 min | 1 | 4 | +$97,321 |
| Sep 27, 2026, 04:55:07 AM | Bakurani | Manticore | Loss | 44 min | 1 | 5 | +$13,153 |
| Sep 27, 2026, 03:08:45 AM | Ozeti | Manticore | Win | 1 h 46 min | 1 | 7 | +$116,496 |
| Sep 27, 2026, 02:12:01 AM | Zestafona | — | — | 3 s | 0 | 0 | $0 |
A match counts once it has ended on the server; kills and deaths in it are the game's own scoreboard counters.