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WGZYN
Rank here
#812
Rank, all WARFORGE servers
#812
Streak
2 wins
Matches
6 · 3-3-0
K/D
0.75 · 41 / 55
Kills per minute
0.11
Headshot rate
20%
Best streak
7 kills
Rank is the place among every player seen on the servers, by all-time kills, with at least 60 minutes played; a dash means under the floor. Matches are wins-losses-draws. Kills, deaths and the rate per minute are the game's own counters over the matches that ended; the headshot rate and best streak come from the kill feed.
Seasons| Season | Kind | K | D | K/D | Matches | W-L-D | Places won |
|---|---|---|---|---|---|---|---|
| Season 2 Live | Official | 0 | 0 | — | 0 | 0-0-0 | — |
| Season 1 | Official | 41 | 55 | 0.75 | 6 | 3-3-0 | — |
| All time | — | 41 | 55 | 0.75 | 6 | 3-3-0 | — |
A season counts the matches that ended in it, over the same servers as the rest of this page. Places are on this server's board when the season finished: the top three on kills, K/D (at least 10 matches), playtime and wins.
CombatHeadshots
8
Longest shot
173 m
Average shot
30 m
Team kills
4 · 2 taken
Suicides
4
Weapons
Galil29
AMP-94
M249 SAW2
C4 charge2
AK742
Fists2
MH-61
PP-19 Vityaz1
By map
| Map | Matches | W | K/D |
|---|---|---|---|
| Zestafona | 3 | 1 | 0.74 |
| Bakurani | 2 | 1 | 0.90 |
| Ozeti | 1 | 1 | 0.38 |
By faction
| Faction | Matches | W | K/D |
|---|---|---|---|
| Manticore | 4 | 1 | 0.37 |
| Lonestar | 2 | 2 | 1.40 |
| Started | Map | Faction | Result | Time | K | D | Cash |
|---|---|---|---|---|---|---|---|
| Oct 07, 2026, 11:11:48 PM | Zestafona | Lonestar | Win | 1 h 10 min | 15 | 10 | +$72,075 |
| Oct 07, 2026, 09:14:44 PM | Bakurani | Lonestar | Win | 1 h 28 min | 13 | 10 | +$96,231 |
| Oct 04, 2026, 02:59:53 AM | Zestafona | Manticore | Loss | 41 min | 0 | 0 | +$46,881 |
| Oct 04, 2026, 01:15:56 AM | Bakurani | Manticore | Loss | 50 min | 5 | 10 | +$33,251 |
| Oct 03, 2026, 07:25:45 PM | Zestafona | Manticore | Loss | 1 h 34 min | 5 | 17 | +$89,101 |
| Oct 03, 2026, 06:25:33 PM | Ozeti | Manticore | Win | 37 min | 3 | 8 | +$30,395 |
A match counts once it has ended on the server; kills and deaths in it are the game's own scoreboard counters.