โ Leaderboard
[๐๐ข] Rice
Rank here
#607
Rank, all WARFORGE servers
#607
Streak
2 losses
Matches
6 ยท 2-3-0
K/D
1.48 ยท 49 / 33
Kills per minute
0.17
Headshot rate
39%
Best streak
9 kills
Rank is the place among every player seen on the servers, by all-time kills, with at least 60 minutes played; a dash means under the floor. Matches are wins-losses-draws. Kills, deaths and the rate per minute are the game's own counters over the matches that ended; the headshot rate and best streak come from the kill feed.
Seasons| Season | Kind | K | D | K/D | Matches | W-L-D | Places won |
|---|---|---|---|---|---|---|---|
| Season 2 Live | Official | 0 | 0 | โ | 0 | 0-0-0 | โ |
| Season 1 | Official | 49 | 33 | 1.48 | 6 | 2-3-0 | โ |
| All time | โ | 49 | 33 | 1.48 | 6 | 2-3-0 | โ |
A season counts the matches that ended in it, over the same servers as the rest of this page. Places are on this server's board when the season finished: the top three on kills, K/D (at least 10 matches), playtime and wins.
CombatHeadshots
19
Longest shot
691 m
Average shot
118 m
Team kills
3 ยท 2 taken
Suicides
3
Weapons
SKS12
Mosin Nagant9
AK746
M5006
Talon 9K-SAM5
M67 frag grenade5
Galil4
SVD2
By map
| Map | Matches | W | K/D |
|---|---|---|---|
| Bakurani | 4 | 2 | 1.33 |
| Zestafona | 2 | 0 | 1.89 |
By faction
| Faction | Matches | W | K/D |
|---|---|---|---|
| Lonestar | 2 | 0 | 1.24 |
| Manticore | 2 | 2 | 1.31 |
| Valkyra | 1 | 0 | 3.67 |
| Started | Map | Faction | Result | Time | K | D | Cash |
|---|---|---|---|---|---|---|---|
| Oct 03, 2026, 12:03:46 PM | Bakurani | Lonestar | Loss | 45 min | 4 | 8 | +$41,660 |
| Oct 03, 2026, 03:07:37 AM | Zestafona | Lonestar | Loss | 55 min | 17 | 9 | +$78,088 |
| Oct 03, 2026, 01:29:48 AM | Bakurani | Manticore | Win | 1 h 37 min | 15 | 12 | +$109,693 |
| Oct 02, 2026, 05:20:50 AM | Bakurani | Manticore | Win | 20 min | 2 | 1 | +$2,844 |
| Sep 27, 2026, 04:26:06 PM | Zestafona | โ | โ | 6 min | 0 | 0 | $0 |
| Sep 27, 2026, 12:03:45 PM | Bakurani | Valkyra | Loss | 1 h 5 min | 11 | 3 | +$124,334 |
A match counts once it has ended on the server; kills and deaths in it are the game's own scoreboard counters.