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I DRINK A BEER..2 BEERS, 5 BEERS
Rank here
#1,508
Rank, all WARFORGE servers
#1,508
Streak
5 losses
Matches
6 · 0-5-0
K/D
1.08 · 28 / 26
Kills per minute
0.10
Headshot rate
18%
Best streak
6 kills
Rank is the place among every player seen on the servers, by all-time kills, with at least 60 minutes played; a dash means under the floor. Matches are wins-losses-draws. Kills, deaths and the rate per minute are the game's own counters over the matches that ended; the headshot rate and best streak come from the kill feed.
Seasons| Season | Kind | K | D | K/D | Matches | W-L-D | Places won |
|---|---|---|---|---|---|---|---|
| Season 2 Live | Official | 0 | 0 | — | 1 | 0-1-0 | — |
| Season 1 | Official | 28 | 26 | 1.08 | 5 | 0-4-0 | — |
| All time | — | 28 | 26 | 1.08 | 6 | 0-5-0 | — |
A season counts the matches that ended in it, over the same servers as the rest of this page. Places are on this server's board when the season finished: the top three on kills, K/D (at least 10 matches), playtime and wins.
CombatHeadshots
5
Longest shot
716 m
Average shot
205 m
Team kills
1
Suicides
2
Weapons
AMR 509
M5002
AMP-92
Compound bow2
C4 charge1
MP51
AK741
Most killed
By map
| Map | Matches | W | K/D |
|---|---|---|---|
| Bakurani | 2 | 0 | 1.60 |
| Ozeti | 2 | 0 | 0.36 |
| Zestafona | 2 | 0 | — |
By faction
| Faction | Matches | W | K/D |
|---|---|---|---|
| Lonestar | 3 | 0 | 1.38 |
| Manticore | 2 | 0 | 0.94 |
| White | 1 | 0 | — |
| Started | Map | Faction | Result | Time | K | D | Cash |
|---|---|---|---|---|---|---|---|
| Oct 26, 2026, 02:46:58 AM | Zestafona | Lonestar | Loss | 5 min | 0 | 0 | +$890 |
| Oct 12, 2026, 02:30:30 AM | Bakurani | Manticore | Loss | 1 h 27 min | 13 | 7 | +$96,210 |
| Oct 12, 2026, 01:35:30 AM | Ozeti | Manticore | Loss | 52 min | 4 | 11 | +$31,502 |
| Sep 14, 2026, 10:44:19 PM | Bakurani | Lonestar | Loss | 1 h 13 min | 11 | 8 | $0 |
| Sep 14, 2026, 09:28:39 PM | Zestafona | Lonestar | Loss | 1 h 15 min | 0 | 0 | $0 |
| Sep 14, 2026, 08:22:38 PM | Ozeti | White | — | 0 s | 0 | 0 | $0 |
A match counts once it has ended on the server; kills and deaths in it are the game's own scoreboard counters.