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Iamlegend
Rank here
#218
Rank, all WARFORGE servers
#218
Streak
2 losses
Matches
6 · 3-3-0
K/D
1.65 · 84 / 51
Kills per minute
0.25
Headshot rate
38%
Best streak
8 kills
Rank is the place among every player seen on the servers, by all-time kills, with at least 60 minutes played; a dash means under the floor. Matches are wins-losses-draws. Kills, deaths and the rate per minute are the game's own counters over the matches that ended; the headshot rate and best streak come from the kill feed.
Seasons| Season | Kind | K | D | K/D | Matches | W-L-D | Places won |
|---|---|---|---|---|---|---|---|
| Season 2 Live | Official | 0 | 0 | — | 0 | 0-0-0 | — |
| Season 1 | Official | 84 | 51 | 1.65 | 6 | 3-3-0 | — |
| All time | — | 84 | 51 | 1.65 | 6 | 3-3-0 | — |
A season counts the matches that ended in it, over the same servers as the rest of this page. Places are on this server's board when the season finished: the top three on kills, K/D (at least 10 matches), playtime and wins.
CombatHeadshots
32
Longest shot
337 m
Average shot
49 m
Team kills
1 · 2 taken
Suicides
3
Weapons
Galil64
M48
Mosin Nagant7
SVD2
RPG-71
AH-6M1
SV981
Talon 9K-SAM1
By map
| Map | Matches | W | K/D |
|---|---|---|---|
| Zestafona | 3 | 1 | 2.11 |
| Ozeti | 2 | 1 | 1.39 |
| Bakurani | 1 | 1 | 1.33 |
By faction
| Faction | Matches | W | K/D |
|---|---|---|---|
| Manticore | 4 | 3 | 1.59 |
| Lonestar | 1 | 0 | 2.29 |
| Valkyra | 1 | 0 | 1.20 |
| Started | Map | Faction | Result | Time | K | D | Cash |
|---|---|---|---|---|---|---|---|
| Sep 25, 2026, 02:25:59 AM | Ozeti | Manticore | Loss | 53 min | 6 | 4 | +$57,785 |
| Sep 25, 2026, 12:59:58 AM | Zestafona | Lonestar | Loss | 1 h 7 min | 16 | 7 | +$53,535 |
| Sep 24, 2026, 11:42:14 PM | Ozeti | Manticore | Win | 1 h 18 min | 26 | 19 | +$93,535 |
| Sep 24, 2026, 10:50:17 PM | Zestafona | Manticore | Win | 51 min | 18 | 7 | +$76,297 |
| Sep 24, 2026, 09:57:31 PM | Bakurani | Manticore | Win | 53 min | 12 | 9 | +$72,793 |
| Sep 24, 2026, 09:10:23 PM | Zestafona | Valkyra | Loss | 37 min | 6 | 5 | +$25,640 |
A match counts once it has ended on the server; kills and deaths in it are the game's own scoreboard counters.