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SNIFFIN 6010
Rank here
#439
Rank, all WARFORGE servers
#439
Streak
3 losses
Matches
6 · 2-4-0
K/D
1.09 · 59 / 54
Kills per minute
0.19
Headshot rate
36%
Best streak
6 kills
Rank is the place among every player seen on the servers, by all-time kills, with at least 60 minutes played; a dash means under the floor. Matches are wins-losses-draws. Kills, deaths and the rate per minute are the game's own counters over the matches that ended; the headshot rate and best streak come from the kill feed.
Seasons| Season | Kind | K | D | K/D | Matches | W-L-D | Places won |
|---|---|---|---|---|---|---|---|
| Season 2 Live | Official | 0 | 0 | — | 0 | 0-0-0 | — |
| Season 1 | Official | 59 | 54 | 1.09 | 6 | 2-4-0 | — |
| All time | — | 59 | 54 | 1.09 | 6 | 2-4-0 | — |
A season counts the matches that ended in it, over the same servers as the rest of this page. Places are on this server's board when the season finished: the top three on kills, K/D (at least 10 matches), playtime and wins.
CombatHeadshots
21
Longest shot
200 m
Average shot
41 m
Team kills
0 · 1 taken
Suicides
1
Weapons
AK7427
Mosin Nagant15
Galil14
M19112
M67 frag grenade1
Most killed
By map
| Map | Matches | W | K/D |
|---|---|---|---|
| Ozeti | 3 | 0 | 1.03 |
| Bakurani | 2 | 1 | 1.25 |
| Zestafona | 1 | 1 | — |
By faction
| Faction | Matches | W | K/D |
|---|---|---|---|
| Lonestar | 3 | 0 | 1.07 |
| Valkyra | 2 | 1 | 1.13 |
| Manticore | 1 | 1 | — |
| Started | Map | Faction | Result | Time | K | D | Cash |
|---|---|---|---|---|---|---|---|
| Sep 28, 2026, 01:55:11 AM | Ozeti | Lonestar | Loss | 1 h 7 min | 13 | 12 | +$107,652 |
| Sep 28, 2026, 12:55:13 AM | Bakurani | Lonestar | Loss | 60 min | 8 | 11 | +$63,805 |
| Sep 28, 2026, 12:04:37 AM | Ozeti | Lonestar | Loss | 40 min | 11 | 7 | +$74,300 |
| Sep 27, 2026, 04:55:07 AM | Bakurani | Valkyra | Win | 44 min | 12 | 5 | +$70,825 |
| Sep 27, 2026, 03:08:45 AM | Ozeti | Valkyra | Loss | 1 h 44 min | 15 | 19 | +$126,565 |
| Sep 27, 2026, 02:12:01 AM | Zestafona | Manticore | Win | 14 s | 0 | 0 | $0 |
A match counts once it has ended on the server; kills and deaths in it are the game's own scoreboard counters.