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HoneyBakedMayham
Rank here
#2,214
Rank, all WARFORGE servers
#2,214
Streak
2 losses
Matches
6 · 1-4-0
K/D
0.60 · 21 / 35
Kills per minute
0.06
Headshot rate
19%
Best streak
4 kills
Rank is the place among every player seen on the servers, by all-time kills, with at least 60 minutes played; a dash means under the floor. Matches are wins-losses-draws. Kills, deaths and the rate per minute are the game's own counters over the matches that ended; the headshot rate and best streak come from the kill feed.
Seasons| Season | Kind | K | D | K/D | Matches | W-L-D | Places won |
|---|---|---|---|---|---|---|---|
| Season 2 Live | Official | 0 | 0 | — | 0 | 0-0-0 | — |
| Season 1 | Official | 21 | 35 | 0.60 | 6 | 1-4-0 | — |
| All time | — | 21 | 35 | 0.60 | 6 | 1-4-0 | — |
A season counts the matches that ended in it, over the same servers as the rest of this page. Places are on this server's board when the season finished: the top three on kills, K/D (at least 10 matches), playtime and wins.
CombatHeadshots
4
Longest shot
1,578 m
Average shot
442 m
Team kills
1 · 2 taken
Suicides
5
Weapons
Bushmaster M17S6
SPH-2 artillery5
KH-20024
Galil3
L81 mortar2
AK741
SPH-21
By map
| Map | Matches | W | K/D |
|---|---|---|---|
| Zestafona | 2 | 0 | 0.38 |
| Ozeti | 2 | 1 | 2.00 |
| Bakurani | 2 | 0 | 0.75 |
By faction
| Faction | Matches | W | K/D |
|---|---|---|---|
| Lonestar | 3 | 0 | 0.69 |
| Manticore | 2 | 1 | 0.53 |
| Started | Map | Faction | Result | Time | K | D | Cash |
|---|---|---|---|---|---|---|---|
| Oct 01, 2026, 12:58:15 AM | Ozeti | — | — | 4 min | 0 | 0 | $0 |
| Sep 30, 2026, 11:43:30 PM | Zestafona | Lonestar | Loss | 1 h 15 min | 5 | 8 | +$26,080 |
| Sep 30, 2026, 10:03:23 PM | Bakurani | Lonestar | Loss | 1 h 40 min | 5 | 6 | +$38,610 |
| Sep 30, 2026, 09:09:11 PM | Ozeti | Manticore | Win | 54 min | 6 | 3 | +$30,747 |
| Sep 30, 2026, 07:31:08 PM | Zestafona | Manticore | Loss | 1 h 37 min | 4 | 16 | +$35,192 |
| Sep 30, 2026, 06:47:26 AM | Bakurani | Lonestar | Loss | 30 min | 1 | 2 | +$19,739 |
A match counts once it has ended on the server; kills and deaths in it are the game's own scoreboard counters.