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JamyFowl
Rank here
#3,782
Rank, all WARFORGE servers
#3,782
Streak
1 win
Matches
7 · 3-4-0
K/D
1.30 · 13 / 10
Kills per minute
0.03
Headshot rate
—
Best streak
8 kills
Rank is the place among every player seen on the servers, by all-time kills, with at least 60 minutes played; a dash means under the floor. Matches are wins-losses-draws. Kills, deaths and the rate per minute are the game's own counters over the matches that ended; the headshot rate and best streak come from the kill feed.
Seasons| Season | Kind | K | D | K/D | Matches | W-L-D | Places won |
|---|---|---|---|---|---|---|---|
| Season 2 Live | Official | 0 | 0 | — | 0 | 0-0-0 | — |
| Season 1 | Official | 13 | 10 | 1.30 | 7 | 3-4-0 | — |
| All time | — | 13 | 10 | 1.30 | 7 | 3-4-0 | — |
A season counts the matches that ended in it, over the same servers as the rest of this page. Places are on this server's board when the season finished: the top three on kills, K/D (at least 10 matches), playtime and wins.
CombatHeadshots
0
Longest shot
4,304 m
Average shot
1,850 m
Team kills
4 · 2 taken
Suicides
11
Weapons
Improvised explosive device10
Bobcat6
MH-65
Kodiak3
Z20 Lakota1
By map
| Map | Matches | W | K/D |
|---|---|---|---|
| Bakurani | 3 | 2 | 0.00 |
| Zestafona | 2 | 1 | 8.00 |
| Ozeti | 2 | 0 | 5.00 |
By faction
| Faction | Matches | W | K/D |
|---|---|---|---|
| Manticore | 7 | 3 | 1.30 |
| Started | Map | Faction | Result | Time | K | D | Cash |
|---|---|---|---|---|---|---|---|
| Sep 20, 2026, 03:40:43 AM | Bakurani | Manticore | Win | 1 h 13 min | 0 | 10 | $0 |
| Sep 20, 2026, 02:34:46 AM | Zestafona | Manticore | Loss | 1 h 6 min | 8 | 0 | $0 |
| Sep 20, 2026, 01:36:37 AM | Ozeti | Manticore | Loss | 58 min | 5 | 0 | $0 |
| Sep 20, 2026, 12:40:01 AM | Bakurani | Manticore | Win | 57 min | 0 | 0 | $0 |
| Sep 19, 2026, 11:01:08 PM | Zestafona | Manticore | Win | 1 h 39 min | 0 | 0 | $0 |
| Sep 19, 2026, 09:45:23 PM | Ozeti | Manticore | Loss | 1 h 16 min | 0 | 0 | $0 |
| Sep 19, 2026, 08:28:24 PM | Bakurani | Manticore | Loss | 8 min | 0 | 0 | $0 |
A match counts once it has ended on the server; kills and deaths in it are the game's own scoreboard counters.