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{$T} Thrice
Rank here
#4,965
Rank, all WARFORGE servers
#4,965
Streak
1 win
Matches
7 · 4-2-0
K/D
0.24 · 9 / 38
Kills per minute
0.02
Headshot rate
44%
Best streak
3 kills
Rank is the place among every player seen on the servers, by all-time kills, with at least 60 minutes played; a dash means under the floor. Matches are wins-losses-draws. Kills, deaths and the rate per minute are the game's own counters over the matches that ended; the headshot rate and best streak come from the kill feed.
Seasons| Season | Kind | K | D | K/D | Matches | W-L-D | Places won |
|---|---|---|---|---|---|---|---|
| Season 2 Live | Official | 0 | 0 | — | 0 | 0-0-0 | — |
| Season 1 | Official | 9 | 38 | 0.24 | 7 | 4-2-0 | — |
| All time | — | 9 | 38 | 0.24 | 7 | 4-2-0 | — |
A season counts the matches that ended in it, over the same servers as the rest of this page. Places are on this server's board when the season finished: the top three on kills, K/D (at least 10 matches), playtime and wins.
CombatHeadshots
4
Longest shot
51 m
Average shot
19 m
Team kills
0
Suicides
0
Weapons
GGX 174
T-214
Galil1
By map
| Map | Matches | W | K/D |
|---|---|---|---|
| Zestafona | 3 | 2 | 0.33 |
| Bakurani | 3 | 2 | 0.07 |
| Ozeti | 1 | 0 | 0.33 |
By faction
| Faction | Matches | W | K/D |
|---|---|---|---|
| Manticore | 4 | 4 | 0.26 |
| Lonestar | 2 | 0 | 0.18 |
| Started | Map | Faction | Result | Time | K | D | Cash |
|---|---|---|---|---|---|---|---|
| Sep 25, 2026, 01:07:20 PM | Zestafona | — | — | 20 s | 0 | 0 | $0 |
| Sep 25, 2026, 11:27:07 AM | Bakurani | Manticore | Win | 55 min | 0 | 1 | +$29,032 |
| Sep 23, 2026, 07:10:07 PM | Ozeti | Lonestar | Loss | 31 min | 1 | 3 | +$4,551 |
| Sep 23, 2026, 05:21:32 PM | Zestafona | Manticore | Win | 1 h 48 min | 1 | 17 | +$60,798 |
| Sep 23, 2026, 04:02:43 PM | Bakurani | Manticore | Win | 1 h 18 min | 0 | 5 | +$41,090 |
| Sep 23, 2026, 03:11:40 PM | Zestafona | Manticore | Win | 51 min | 6 | 4 | +$46,646 |
| Sep 23, 2026, 12:41:24 PM | Bakurani | Lonestar | Loss | 1 h 11 min | 1 | 8 | +$34,091 |
A match counts once it has ended on the server; kills and deaths in it are the game's own scoreboard counters.